A thingy

    Since all my time is devoted to WB right now, I figured it’d be nice to share something not related. A thing from 2y ago I forgot to post at the time. I remember wanting to explore bright, vivid colors



    Robin Hood 2

    Still from Robin Hood , here are full body shots and some expressions

    MoA_Robin_Marion02 MoA_Expressions_Robin02


    Robin Hood – MoA

    Hi all, just to let you know I’ve been participating last year to the last book of Masters of Anatomy.
    Many artists having a go at Robin Hood, which is a very interesting example of how each of us might interpret the characters.
    Here’s a little preview

    MoA_All_Robin Hood03_2


    Wonder Boy: The Dragon’s Trap

    Hi everyone, I know I’ve been really quiet lately but I had a good reason.

    Me and my associate Omar cofounded our very own game studio Lizardcube  , fulfilling a life-long dream of making a remake of Wonder Boy III: The Dragon’s Trap.

    — more info here —


    We’ve been hard at work for more than a year and half now and we finally unveiled the reveal trailer yesterday. We got an amazing response from the community, truly felt like a heartwarming welcome for the project.

    I personally couldn’t be happier, I handle all the art by myself ( including this trailer ) and people seems to really appreciate the work I did on it. I’m glad that handdrawn art and animation can get such a good response, this is something I really like to see in a videogame.

    So here is the trailer and few screenshots for you to enjoy

    Until next time where we’ll show more and more of this fantastic journey.

    thanks to all of you, really


    Les Chevaliers de la Chouette T2


    Just that you know, my latest comic book, Les Chevaliers de la Chouette Tome 2 is now available in France.

    At some point, I think I’ll write a post-mortem about my work in the comic book industry and the hard relationship it can be.

    Recherches_Tome2_02 Recherches_Tome2_01



    Hey there, sorry for the lack of updates, I’ve been ultra busy with work.
    We recently set up a video game company with my associate and we’re working our asses off on our first game soon to be announced.
    In the meantime, I’m taking a quick break to draw Linkle (the girl version of Link) for the character design challenge of this month.
    see ya 🙂

    Dance Off

    Random thing