This summer, the biggest (and nicest) french youtuber Cyprien asked me if I wanted to participate in project “l’épopée temporelle”, a very funny audio serie 10 episodes long.
He asked many illustrators to draw scenes from the story and I did two of them. On top of that, he liked my work so much that he offered me to draw the cover which gonna be printed in limited edition in posters and vinyl covers .
here we go
Time to catch up on the
#BNHA hype … quick sketch, about 30min
It’s finally here, Wonder Boy is now out. Thanks to everyone who’s been supporting us this far. It’s been an amazing experience and we hope you all feel the love we’ve put into this amazing game. Thanks and welcome back to Monster Land !!!
more details on our dev Blog
As you can imagine, it’s been a long ride and I couldn’t be more pleased with the reception of the game so far. I wanted to have a unique style and frame by frame animations and people seem to appreciate it very much. I hope to do more with 2D in video games as I think there is much more to show.
but now it’s time to relax a little….
Hi everyone, I know I’ve been really quiet lately but I had a good reason.
Me and my associate Omar cofounded our very own game studio Lizardcube , fulfilling a life-long dream of making a remake of Wonder Boy III: The Dragon’s Trap.
We’ve been hard at work for more than a year and half now and we finally unveiled the reveal trailer yesterday. We got an amazing response from the community, truly felt like a heartwarming welcome for the project.
I personally couldn’t be happier, I handle all the art by myself ( including this trailer ) and people seems to really appreciate the work I did on it. I’m glad that handdrawn art and animation can get such a good response, this is something I really like to see in a videogame.
So here is the trailer and few screenshots for you to enjoy
Until next time where we’ll show more and more of this fantastic journey.
thanks to all of you, really