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CEO – Art/Creative Director of Lizardcube game studio

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    How Streets of Rage 4 came to be

    When finishing up Wonder Boy, I still wanted to breath life back into one of my favorite game, Streets of Rage 2.I figured we could use the same tech as WB but Omar, my associate and brilliant programer was already working on his perso …

     
    July 21, 2021
    Video game, Work
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    Streets of Rage 4 released

    Incredibly proud to say that Streets of Rage 4 is finally released.
    The reviews are glowing, and players around the globe are thrilled with the game, we couldn’t be happier.
    It’s been a long ride since the few drawings I started …

     
    May 1, 2020
    Video game, Work
    2
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    Streets of rage 4 covers

    Covers for physical copies distributed by Limited run games.
    The second one is a reversible cover
     

     
    March 17, 2020
    Video game, Work
    0
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    Sand Raiders

    “Sand raiders”, the deadly pirates of the desert, a bunch of characters I designed last year for @MasterAnatomy. This is part of a design masterclass with a process video available at a later date with 4 other secret characters. …

     
    September 25, 2018
    Personal work, Work
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    Blaze’s Idle Animation

    Blaze is ready to unleash Rage in the streets. Another animation sneak peak from #SOR4.

     
    September 21, 2018
    Animation, Video game, Work
    3
    0
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    Axel’s idle animation

    How about a quick Streets of Rage 4 sneak peek ? Here’s Axel’s idle animation! #SOR4

     
    September 14, 2018
    Animation, Video game, Work
    0
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    Axel & Blaze

    Production designs of our first playable characters Axel and Blaze
    #SOR4

     
    September 6, 2018
    Video game, Work
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